%Chance Illustrated eBooks

Book cover
% is a Philosophico-Art project and part of the www.trans-end.org collabourative art constillation and exhibithion for 2008. % investigates the relationships between trance and chance in Western culture. It's developmental thesis is: Limiting %chance produces %trance. %Chance is trapped within graphic games played by others. To play along one has to create familiar images or be excluded from the discipline. %Change higlights the need for new design strategies and new graphic games. %Trance is trapped in monotony. It is not free, because of rules and physical conditions. Skill develops in this context and skill seen by some as a greater freedom of expression is ultimately trapped in the game. (This is a metaphor for one kind of creative activity) %Trance highlights the skills trap - what makes us smart also makes us stupid. Together the % works are concerned: first with material practices and second with linguistics or symbolic practices which systemically collabourate to limit the possibilities for thinking (Imagination). %Trance predicts that machines are the masters of the future creative sphere and %Chance predicts that we will never escape our limited set of symbols; in fact both interact. As we go deeper into trance, less and less symbols (words) are needed because we are aware of less. In the end, the % project is a plea for more Chance-formation and less Trance-formation in the world.
add to favoritesadd

Users who have this book

Users who want this book

What readers are saying

What do you think? Write your own comment on this book!

write a comment

What do you think? Write your own comment on this book

Info about the book







3.5/5 (3)

Your rating:




Do you want to read a book that interests you? It’s EASY!

Create an account and send a request for reading to other users on the Webpage of the book!